| | Coming Back from the Grave part 2 | |
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Noxstant RMT Advanced Developer


Number of posts: 433 Age: 17 Location: The hills of good ol' USA Position: Physicist/ Programmer Humor: Why don't you humor yourself? Reputation: 2 Member Leetness: 53 Registration date: 2008-09-01
 | Subject: Coming Back from the Grave part 2 Mon Apr 06, 2009 12:18 pm | |
| Alright guys, even though I'm still trying to get enough money for that awsome pc, and even though I come home every night around 8:00, I'm going to finish up this mod. After that month or two lapse, I'm ready to take another swing at it. But this time we do this right, do you hear me? POSITIONS AVAILABLE (ones that I CANNOT fill) Lead Modeler Lead Concept Designer (should be extremely familiar with all facts RS) Lead Tester We need to get going, as the only thing I can do ATM is make my representation of VARROCK & program the weapons I have already received. Without your help those may be inaccurate. I am calling for all of you to return here and work on this full force. I promise I will dedicate as much time as I can to this if all of you will (and that includes ALL of you) because, quite honestly, I have missed this team. _________________ I am sorry to report I have destabilized the relative speed of some photons, which caused an immediate singularity to form. Then, the singularity pulled itself away from the space-time continuum and destroyed a local trailer park. I hope my insurance covers this.
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Hamada1995 RMT Superior Member


Number of posts: 405 Age: 15 Location: making youtube video Reputation: 3 Member Leetness: 73 Registration date: 2008-10-12
 | Subject: Re: Coming Back from the Grave part 2 Mon Apr 06, 2009 2:50 pm | |
| AS I SAID BEFORE I CANT MOD BUT I CAN HELP IN ANYTHING else i can test if want _________________ actully real and easy lol  |
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Noxstant RMT Advanced Developer


Number of posts: 433 Age: 17 Location: The hills of good ol' USA Position: Physicist/ Programmer Humor: Why don't you humor yourself? Reputation: 2 Member Leetness: 53 Registration date: 2008-09-01
 | Subject: Re: Coming Back from the Grave part 2 Mon Apr 06, 2009 6:44 pm | |
| Trying to get people to work on this mod was the whole point of this post. Without other people to work on this mod, all you have to test is a few weapons and a semi-accurate Varrock map. Woot. Really, guys, if noone wants to help me on this, then why don' t you just say so. _________________ I am sorry to report I have destabilized the relative speed of some photons, which caused an immediate singularity to form. Then, the singularity pulled itself away from the space-time continuum and destroyed a local trailer park. I hope my insurance covers this.
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Hamada1995 RMT Superior Member


Number of posts: 405 Age: 15 Location: making youtube video Reputation: 3 Member Leetness: 73 Registration date: 2008-10-12
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Super-duper Slipper Man RMT Webmaster


Number of posts: 334 Age: 16 Reputation: 1 Member Leetness: 193851 Registration date: 2008-08-19
 | Subject: Re: Coming Back from the Grave part 2 Mon Apr 06, 2009 10:21 pm | |
| We could try and grab back carto... if anyone has info on how to contact him again, just ask him to come model again... lately i dont think he's been on msn Also, lead concept designer - always been me... This whole idea? who? lulz xD |
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Hells_Mad_Camper RMT Moderator


Number of posts: 366 Age: 15 Location: Richardson Tx Position: On a computer programing a viris to attack whoever reads this Reputation: 0 Member Leetness: 59 Registration date: 2008-08-27
 | Subject: Re: Coming Back from the Grave part 2 Tue Apr 07, 2009 6:00 am | |
| I will do anything I can to help; If you need it I will do it. _________________ Welcome to the Runescape Mapping Team, where sharing an opinion is a declaration of war. |
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Noxstant RMT Advanced Developer


Number of posts: 433 Age: 17 Location: The hills of good ol' USA Position: Physicist/ Programmer Humor: Why don't you humor yourself? Reputation: 2 Member Leetness: 53 Registration date: 2008-09-01
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Super-duper Slipper Man RMT Webmaster


Number of posts: 334 Age: 16 Reputation: 1 Member Leetness: 193851 Registration date: 2008-08-19
 | Subject: Re: Coming Back from the Grave part 2 Wed Apr 08, 2009 10:24 am | |
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Hamada1995 RMT Superior Member


Number of posts: 405 Age: 15 Location: making youtube video Reputation: 3 Member Leetness: 73 Registration date: 2008-10-12
 | Subject: Re: Coming Back from the Grave part 2 Wed Apr 08, 2009 2:42 pm | |
| tell me exactly what weps u want and crossbow and landscape pics of and ill get _________________ actully real and easy lol  |
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Noxstant RMT Advanced Developer


Number of posts: 433 Age: 17 Location: The hills of good ol' USA Position: Physicist/ Programmer Humor: Why don't you humor yourself? Reputation: 2 Member Leetness: 53 Registration date: 2008-09-01
 | Subject: Re: Coming Back from the Grave part 2 Sat Apr 11, 2009 7:10 pm | |
| | Quote: | | doom's model maybe? |
I asked him about that a while ago. He told me he didn't actually make it. But he's been of GF recently, if you want to see if you can get ahold of him.
| Quote: | tell me exactly what weps u want and crossbow and landscape pics of
and ill get |
Besides the Obsidian and whatever crossbow you can find, I have no idea. That was the whole point in my saying I need a CONCEPT DESIGNER. That person needs to come up with suggestions for what weapons to use, since we've only got a measly few.
I've been debating on whether or not to compile the alpha map and cram a random biped AI in there along with all of our weapons and vehicles and hope that gives SOMEONE a better incentive to offer some suggestions.
Also, I AM FINALLLY getting a new pc. Should have it by the beginning of May. My graphics card kicks ass, and high speed internet is coming in two weeks, so I might actually desire to put the nail in the coffin for finishing all this up. _________________ I am sorry to report I have destabilized the relative speed of some photons, which caused an immediate singularity to form. Then, the singularity pulled itself away from the space-time continuum and destroyed a local trailer park. I hope my insurance covers this.
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Martini-562 RMT Superior Member


Number of posts: 354 Location: Somewhere Reputation: 0 Member Leetness: 26 Registration date: 2008-08-27
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Hamada1995 RMT Superior Member


Number of posts: 405 Age: 15 Location: making youtube video Reputation: 3 Member Leetness: 73 Registration date: 2008-10-12
 | Subject: Re: Coming Back from the Grave part 2 Sun Apr 12, 2009 12:00 pm | |
| k here are some sorry some big crystal bow  dragon dagger  Bandos godsword  zamorak godsword  dragon scimitar  sara godsword  omni staff  dragon axe  dragon halberd  _________________ actully real and easy lol 
Last edited by Hamada1995 on Mon Apr 13, 2009 3:44 pm; edited 1 time in total |
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Noxstant RMT Advanced Developer


Number of posts: 433 Age: 17 Location: The hills of good ol' USA Position: Physicist/ Programmer Humor: Why don't you humor yourself? Reputation: 2 Member Leetness: 53 Registration date: 2008-09-01
 | Subject: Re: Coming Back from the Grave part 2 Sun Apr 12, 2009 7:41 pm | |
| If anyone besides myself would like to take a shot at modeling these, it would be greatly appreciated. I've got to get a bit more familiar with Gmax before I can truly make those at an advanced level. I've spent too much time recently in other modeling techniques. Zoxin, I'm going to try to remake the staff into the omni staff, and that staff will be the one for all the major fire spells and such. Doom's models of the staff are gone forever and I suspect all of his other models are gone as well. As for Carto, that's a shame. Even with my new pc, I'm going to stick with Halo/Half-life/C, Java, VRML, Programming. Crysis just isn't that appealing to me as a game. Great graphics, but just not appealing enough. After my recent victory (the one where I finally get the new pc & high speed - and yes I know I've been screaming about that for a week or two) I've been a bit sessile. I'm ready to get into this full-force right now. Hell, its spring break and I have some modeling to do. Does anyone have any suggestions on the biped as of yet? _________________ I am sorry to report I have destabilized the relative speed of some photons, which caused an immediate singularity to form. Then, the singularity pulled itself away from the space-time continuum and destroyed a local trailer park. I hope my insurance covers this.
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Super-duper Slipper Man RMT Webmaster


Number of posts: 334 Age: 16 Reputation: 1 Member Leetness: 193851 Registration date: 2008-08-19
 | Subject: Re: Coming Back from the Grave part 2 Sun Apr 12, 2009 8:37 pm | |
| idoom/hdoan's model if we're able to use it. If not, then i guess just we model off of a player wearing full rune. |
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Noxstant RMT Advanced Developer


Number of posts: 433 Age: 17 Location: The hills of good ol' USA Position: Physicist/ Programmer Humor: Why don't you humor yourself? Reputation: 2 Member Leetness: 53 Registration date: 2008-09-01
 | Subject: Re: Coming Back from the Grave part 2 Mon Apr 13, 2009 4:01 pm | |
| Well, then you've got to get into contact with him/them and find out. Maarten, what's the best way to get a cylinder flat and smooth like a skipping rock as the head of the omni staff is? (see picture) _________________ I am sorry to report I have destabilized the relative speed of some photons, which caused an immediate singularity to form. Then, the singularity pulled itself away from the space-time continuum and destroyed a local trailer park. I hope my insurance covers this.
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| | Coming Back from the Grave part 2 | |
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